---
name: maps
description: Make map animations with Mapbox
metadata:
  tags: map, map animation, mapbox
---

Maps can be added to a Remotion video with Mapbox.  
The [Mapbox documentation](https://docs.mapbox.com/mapbox-gl-js/api/) has the API reference.

## Prerequisites

Mapbox and `@turf/turf` need to be installed.

Search the project for lockfiles and run the correct command depending on the package manager:

If `package-lock.json` is found, use the following command:

```bash
npm i mapbox-gl @turf/turf @types/mapbox-gl
```

If `bun.lock` is found, use the following command:

```bash
bun i mapbox-gl @turf/turf @types/mapbox-gl
```

If `yarn.lock` is found, use the following command:

```bash
yarn add mapbox-gl @turf/turf @types/mapbox-gl
```

If `pnpm-lock.yaml` is found, use the following command:

```bash
pnpm i mapbox-gl @turf/turf @types/mapbox-gl
```

The user needs to create a free Mapbox account and create an access token by visiting https://console.mapbox.com/account/access-tokens/.

The mapbox token needs to be added to the `.env` file:

```txt title=".env"
REMOTION_MAPBOX_TOKEN==pk.your-mapbox-access-token
```

## Adding a map

Here is a basic example of a map in Remotion.

```tsx
import {useEffect, useMemo, useRef, useState} from 'react';
import {AbsoluteFill, useDelayRender, useVideoConfig} from 'remotion';
import mapboxgl, {Map} from 'mapbox-gl';

export const lineCoordinates = [
  [6.56158447265625, 46.059891147620725],
  [6.5691375732421875, 46.05679376154153],
  [6.5842437744140625, 46.05059898938315],
  [6.594886779785156, 46.04702502069337],
  [6.601066589355469, 46.0460718554722],
  [6.6089630126953125, 46.0365370783104],
  [6.6185760498046875, 46.018420689207964],
];

mapboxgl.accessToken = process.env.REMOTION_MAPBOX_TOKEN as string;

export const MyComposition = () => {
  const ref = useRef<HTMLDivElement>(null);
  const {delayRender, continueRender} = useDelayRender();

  const {width, height} = useVideoConfig();
  const [handle] = useState(() => delayRender('Loading map...'));
  const [map, setMap] = useState<Map | null>(null);

  useEffect(() => {
    const _map = new Map({
      container: ref.current!,
      zoom: 11.53,
      center: [6.5615, 46.0598],
      pitch: 65,
      bearing: 0,
      style: '⁠mapbox://styles/mapbox/standard',
      interactive: false,
      fadeDuration: 0,
    });

    _map.on('style.load', () => {
      // Hide all features from the Mapbox Standard style
      const hideFeatures = [
        'showRoadsAndTransit',
        'showRoads',
        'showTransit',
        'showPedestrianRoads',
        'showRoadLabels',
        'showTransitLabels',
        'showPlaceLabels',
        'showPointOfInterestLabels',
        'showPointsOfInterest',
        'showAdminBoundaries',
        'showLandmarkIcons',
        'showLandmarkIconLabels',
        'show3dObjects',
        'show3dBuildings',
        'show3dTrees',
        'show3dLandmarks',
        'show3dFacades',
      ];
      for (const feature of hideFeatures) {
        _map.setConfigProperty('basemap', feature, false);
      }

      _map.setConfigProperty('basemap', 'colorTrunks', 'rgba(0, 0, 0, 0)');

      _map.addSource('trace', {
        type: 'geojson',
        data: {
          type: 'Feature',
          properties: {},
          geometry: {
            type: 'LineString',
            coordinates: lineCoordinates,
          },
        },
      });
      _map.addLayer({
        type: 'line',
        source: 'trace',
        id: 'line',
        paint: {
          'line-color': 'black',
          'line-width': 5,
        },
        layout: {
          'line-cap': 'round',
          'line-join': 'round',
        },
      });
    });

    _map.on('load', () => {
      continueRender(handle);
      setMap(_map);
    });
  }, [handle, lineCoordinates]);

  const style: React.CSSProperties = useMemo(() => ({width, height, position: 'absolute'}), [width, height]);

  return <AbsoluteFill ref={ref} style={style} />;
};
```

The following is important in Remotion:

- Animations must be driven by `useCurrentFrame()` and animations that Mapbox brings itself should be disabled. For example, the `fadeDuration` prop should be set to `0`, `interactive` should be set to `false`, etc.
- Loading the map should be delayed using `useDelayRender()` and the map should be set to `null` until it is loaded.
- The element containing the ref MUST have an explicit width and height and `position: "absolute"`.
- Do not add a `_map.remove();` cleanup function.

## Drawing lines

Unless I request it, do not add a glow effect to the lines.
Unless I request it, do not add additional points to the lines.

## Map style

By default, use the `mapbox://styles/mapbox/standard` style.  
Hide the labels from the base map style.

Unless I request otherwise, remove all features from the Mapbox Standard style.

```tsx
// Hide all features from the Mapbox Standard style
const hideFeatures = [
  'showRoadsAndTransit',
  'showRoads',
  'showTransit',
  'showPedestrianRoads',
  'showRoadLabels',
  'showTransitLabels',
  'showPlaceLabels',
  'showPointOfInterestLabels',
  'showPointsOfInterest',
  'showAdminBoundaries',
  'showLandmarkIcons',
  'showLandmarkIconLabels',
  'show3dObjects',
  'show3dBuildings',
  'show3dTrees',
  'show3dLandmarks',
  'show3dFacades',
];
for (const feature of hideFeatures) {
  _map.setConfigProperty('basemap', feature, false);
}

_map.setConfigProperty('basemap', 'colorMotorways', 'transparent');
_map.setConfigProperty('basemap', 'colorRoads', 'transparent');
_map.setConfigProperty('basemap', 'colorTrunks', 'transparent');
```

## Animating the camera

You can animate the camera along the line by adding a `useEffect` hook that updates the camera position based on the current frame.

Unless I ask for it, do not jump between camera angles.

```tsx
import * as turf from '@turf/turf';
import {interpolate} from 'remotion';
import {Easing} from 'remotion';
import {useCurrentFrame, useVideoConfig, useDelayRender} from 'remotion';

const animationDuration = 20;
const cameraAltitude = 4000;
```

```tsx
const frame = useCurrentFrame();
const {fps} = useVideoConfig();
const {delayRender, continueRender} = useDelayRender();

useEffect(() => {
  if (!map) {
    return;
  }
  const handle = delayRender('Moving point...');

  const routeDistance = turf.length(turf.lineString(lineCoordinates));

  const progress = interpolate(frame / fps, [0.00001, animationDuration], [0, 1], {
    easing: Easing.inOut(Easing.sin),
    extrapolateLeft: 'clamp',
    extrapolateRight: 'clamp',
  });

  const camera = map.getFreeCameraOptions();

  const alongRoute = turf.along(turf.lineString(lineCoordinates), routeDistance * progress).geometry.coordinates;

  camera.lookAtPoint({
    lng: alongRoute[0],
    lat: alongRoute[1],
  });

  map.setFreeCameraOptions(camera);
  map.once('idle', () => continueRender(handle));
}, [lineCoordinates, fps, frame, handle, map]);
```

Notes:

IMPORTANT: Keep the camera by default so north is up.
IMPORTANT: For multi-step animations, set all properties at all stages (zoom, position, line progress) to prevent jumps. Override initial values.

- The progress is clamped to a minimum value to avoid the line being empty, which can lead to turf errors
- See [Timing](./timing.md) for more options for timing.
- Consider the dimensions of the composition and make the lines thick enough and the label font size large enough to be legible for when the composition is scaled down.

## Animating lines

### Straight lines (linear interpolation)

To animate a line that appears straight on the map, use linear interpolation between coordinates. Do NOT use turf's `lineSliceAlong` or `along` functions, as they use geodesic (great circle) calculations which appear curved on a Mercator projection.

```tsx
const frame = useCurrentFrame();
const {durationInFrames} = useVideoConfig();

useEffect(() => {
  if (!map) return;

  const animationHandle = delayRender('Animating line...');

  const progress = interpolate(frame, [0, durationInFrames - 1], [0, 1], {
    extrapolateLeft: 'clamp',
    extrapolateRight: 'clamp',
    easing: Easing.inOut(Easing.cubic),
  });

  // Linear interpolation for a straight line on the map
  const start = lineCoordinates[0];
  const end = lineCoordinates[1];
  const currentLng = start[0] + (end[0] - start[0]) * progress;
  const currentLat = start[1] + (end[1] - start[1]) * progress;

  const lineData: GeoJSON.Feature<GeoJSON.LineString> = {
    type: 'Feature',
    properties: {},
    geometry: {
      type: 'LineString',
      coordinates: [start, [currentLng, currentLat]],
    },
  };

  const source = map.getSource('trace') as mapboxgl.GeoJSONSource;
  if (source) {
    source.setData(lineData);
  }

  map.once('idle', () => continueRender(animationHandle));
}, [frame, map, durationInFrames]);
```

### Curved lines (geodesic/great circle)

To animate a line that follows the geodesic (great circle) path between two points, use turf's `lineSliceAlong`. This is useful for showing flight paths or the actual shortest distance on Earth.

```tsx
import * as turf from '@turf/turf';

const routeLine = turf.lineString(lineCoordinates);
const routeDistance = turf.length(routeLine);

const currentDistance = Math.max(0.001, routeDistance * progress);
const slicedLine = turf.lineSliceAlong(routeLine, 0, currentDistance);

const source = map.getSource('route') as mapboxgl.GeoJSONSource;
if (source) {
  source.setData(slicedLine);
}
```

## Markers

Add labels, and markers where appropriate.

```tsx
_map.addSource('markers', {
  type: 'geojson',
  data: {
    type: 'FeatureCollection',
    features: [
      {
        type: 'Feature',
        properties: {name: 'Point 1'},
        geometry: {type: 'Point', coordinates: [-118.2437, 34.0522]},
      },
    ],
  },
});

_map.addLayer({
  id: 'city-markers',
  type: 'circle',
  source: 'markers',
  paint: {
    'circle-radius': 40,
    'circle-color': '#FF4444',
    'circle-stroke-width': 4,
    'circle-stroke-color': '#FFFFFF',
  },
});

_map.addLayer({
  id: 'labels',
  type: 'symbol',
  source: 'markers',
  layout: {
    'text-field': ['get', 'name'],
    'text-font': ['DIN Pro Bold', 'Arial Unicode MS Bold'],
    'text-size': 50,
    'text-offset': [0, 0.5],
    'text-anchor': 'top',
  },
  paint: {
    'text-color': '#FFFFFF',
    'text-halo-color': '#000000',
    'text-halo-width': 2,
  },
});
```

Make sure they are big enough. Check the composition dimensions and scale the labels accordingly.
For a composition size of 1920x1080, the label font size should be at least 40px.

IMPORTANT: Keep the `text-offset` small enough so it is close to the marker. Consider the marker circle radius. For a circle radius of 40, this is a good offset:

```tsx
"text-offset": [0, 0.5],
```

## 3D buildings

To enable 3D buildings, use the following code:

```tsx
_map.setConfigProperty('basemap', 'show3dObjects', true);
_map.setConfigProperty('basemap', 'show3dLandmarks', true);
_map.setConfigProperty('basemap', 'show3dBuildings', true);
```

## Rendering

When rendering a map animation, make sure to render with the following flags:

```
npx remotion render --gl=angle --concurrency=1
```
