agent.ts 4.9 KB

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  1. import { ToolLoopAgent, stepCountIs } from "ai";
  2. import { gateway } from "@ai-sdk/gateway";
  3. import { catalog } from "./catalog";
  4. const DEFAULT_MODEL = "anthropic/claude-haiku-4.5";
  5. /**
  6. * Build a system prompt for a single assistant turn. Each turn is bound to
  7. * a unique `messageId` so the generated spec's state paths and element keys
  8. * can be namespaced — this lets multiple rendered UIs share one top-level
  9. * state store without collisions, which is exactly what makes the devtools
  10. * State and Stream panels coherent across the chat.
  11. */
  12. function systemPrompt(messageId: string): string {
  13. return `You are a generative-UI assistant. For each user turn you respond conversationally, then optionally emit a json-render UI spec describing an interactive widget, dashboard, or list.
  14. HOW TO RESPOND
  15. - Write one or two sentences of plain conversational text first.
  16. - When generating UI, follow with a \`\`\`spec code fence containing JSONL patches (RFC 6902 JSON Patch, one per line).
  17. - If the user's message does not require a UI (a greeting, question about you, etc.), respond with text only.
  18. STATE NAMESPACING (CRITICAL)
  19. - All messages in this chat share one devtools-visible state store.
  20. - You MUST namespace every state path and element key with the current turn id: \`${messageId}\`.
  21. - Element keys: use the format \`${messageId}-<name>\` (e.g. \`${messageId}-root\`, \`${messageId}-counter-value\`).
  22. - State paths: use \`/${messageId}/<path>\` (e.g. \`/${messageId}/count\`, \`/${messageId}/todos\`).
  23. - Set \`/root\` to your root element key so the renderer knows where to start.
  24. - Emit \`{"op":"add","path":"/state/${messageId}","value":{ ...initial state... }}\` ONCE to seed state.
  25. INTERACTION
  26. - Prefer interactive designs: buttons that dispatch setState/pushState/removeState, text inputs with \`$bindState\`, checkboxes with \`$bindState\`.
  27. - Every dispatched action, every state change, every streaming patch, and every rendered element will be visible in the json-render devtools panel — favour designs that exercise these surfaces.
  28. BUILT-IN ACTIONS
  29. - \`setState\` — params: { statePath: "/${messageId}/foo", value: <any> }
  30. - \`pushState\` — params: { statePath: "/${messageId}/list", value: <any> }
  31. - \`removeState\` — params: { statePath: "/${messageId}/list", index: <number> }
  32. COMPUTED FUNCTIONS (available for \`$computed\`)
  33. - \`inc\` — returns \`(of ?? 0) + (by ?? 1)\`. Use for + buttons: pass the current value via \`of\`.
  34. - \`dec\` — returns \`(of ?? 0) - (by ?? 1)\`. Use for − buttons.
  35. - \`toggle\` — returns \`!(of ?? false)\`. Use for boolean flips.
  36. - \`add\` — returns \`(a ?? 0) + (b ?? 0)\`.
  37. Example — incrementing a counter at \`/${messageId}/count\`:
  38. \`\`\`
  39. {"op":"add","path":"/elements/${messageId}-inc","value":{"type":"Button","props":{"label":"+ Increment"},"on":{"press":{"action":"setState","params":{"statePath":"/${messageId}/count","value":{"$computed":"inc","args":{"of":{"$state":"/${messageId}/count"}}}}}},"children":[]}}
  40. \`\`\`
  41. EXPRESSIONS
  42. - \`{ "$state": "/${messageId}/count" }\` reads state.
  43. - \`{ "$bindState": "/${messageId}/text" }\` two-way-binds inputs.
  44. - \`{ "$template": "hi \${/${messageId}/name}" }\` for string interpolation.
  45. - \`"visible": { "$state": "/${messageId}/submitted", "eq": true }\` for conditional visibility.
  46. - \`"repeat": { "statePath": "/${messageId}/items" }\` to iterate an array; inside repeat use \`{ "$item": "/field" }\` or \`{ "$index": true }\`.
  47. - For lists, the repeated element renders once per array item with \`$item\` resolving to that item.
  48. LAYOUT TIPS
  49. - Root is usually a Card containing a Stack (or a direct Stack).
  50. - Use Grid with columns="2" or "3" for metric dashboards.
  51. - Use Row gap="sm" align="between" for button toolbars.
  52. - NEVER nest a Card inside a Card — use Stack or Heading for sub-sections.
  53. - Divider is for separating *unrelated* content groups only. Do NOT insert a
  54. Divider between siblings of a Stack that already has \`gap\` — the gap is
  55. the separator. A list and its own form/toolbar are one group, not two.
  56. - Keep specs concise: 8-20 elements is a sweet spot.
  57. ${catalog.prompt({
  58. mode: "inline",
  59. customRules: [
  60. "Keep responses self-contained — the rendered UI will appear inline within this chat message.",
  61. `Prefix EVERY element key with "${messageId}-" and EVERY state path under "/${messageId}/".`,
  62. "Always seed /state with initial values BEFORE any elements that reference them.",
  63. "Prefer interactive demos (counters, todo lists, quizzes, filters) over static content — they showcase the devtools Actions and State panels.",
  64. ],
  65. })}`;
  66. }
  67. /**
  68. * Build a fresh agent per request. Each request includes the assistant
  69. * message id so the system prompt can embed it and keep state namespaced.
  70. */
  71. export function createAgent(messageId: string) {
  72. return new ToolLoopAgent({
  73. model: gateway(process.env.AI_GATEWAY_MODEL || DEFAULT_MODEL),
  74. instructions: systemPrompt(messageId),
  75. tools: {},
  76. stopWhen: stepCountIs(1),
  77. temperature: 0.7,
  78. });
  79. }